Tim: >> 'Tisn't "ASCII", so you'd need to set a console mode that actually >> matches what you believe is ASCII (8-bit text of *some* sort, but *not* >> "ASCII"), or use unicode properly to draw the same symbols. Unicode has >> drawing glyphs, too. Ric Moore: > That's ANSI code tisn't it? <g> What we used in the BBS days.. ah... > Red Dragon! <swoons> Ric Strictly speaking, no... "ANSI" is a bit like IEC, ISO, etc. For example, we have ISO-8859-1, which specifies a particular character encoding maintained by ISO. The full name ISO-8859-1 has to be used to refer to something in particular. The ANSI art that you're familiar with on a BBS, is *one* of the ANSI specs (there should be extra version information along with the ANSI name). >From what I remember of writing for a BBS, ages ago, various ANSI codes were used for colour and cursor control, but it was one of the PC fontsets that produced the drawing characters. They're two different things. -- (Currently running FC4, occasionally trying FC5.) Don't send private replies to my address, the mailbox is ignored. I read messages from the public lists.