Darryl Seamans wrote:
Hello all you Fedora users.....I have a program that uses high-bit ASCII to display a text-mode game under Linux. In the style of Scott
ASCII is a 7 bit code. There is no such thing as "high-bit ASCII".
Miller's KROZ series, it displays all manner of ASCII characters
I like that particular game. Out of curiosity, what games are you playing?
(>Chr(127)) and they come out fine under Slackware in a text console (once
ASCII uses no codes greater than 127 (DEL). [snip]
write(output_file,chr(219)) (block char). This may be a silly thing to want to do, since we are moving towards Unicode and ASCII > 127 is non-standard. However, I reminice about the old days when it was hip to
Aha. You say the American Standard Code for Information Interchange is non-standard?
draw boxes, "ohms", "pi", "theta" etc using high ASCII. I thought maybe a terminal setting might do it. Any help would be appreciated.
What you want is the IBM character drawing set to appear. That's a different question, and, unfortunately, one I don't know how to answer. One possibility is to get a copy of DOSEMU and run under that. HTH Mike -- p="p=%c%s%c;main(){printf(p,34,p,34);}";main(){printf(p,34,p,34);} This message made from 100% recycled bits. You have found the bank of Larn. I can explain it for you, but I can't understand it for you. I speak only for myself, and I am unanimous in that!