On Thu, 2006-09-14 at 18:11 +0930, Tim wrote: > On Wed, 2006-09-13 at 23:27 -0400, Darryl Seamans wrote: > > Hello all you Fedora users.....I have a program that uses high-bit > > ASCII to display a text-mode game under Linux. In the style of Scott > > Miller's KROZ series, it displays all manner of ASCII characters > > (>Chr(127)) and they come out fine under Slackware in a text console (once > > I setfont the right fonts). When compiled and run under Fedora Core 5, > > however, the display is messed up with lots of red blocks all over the > > screen instead of the high bit ASCII. > > 'Tisn't "ASCII", so you'd need to set a console mode that actually > matches what you believe is ASCII (8-bit text of *some* sort, but *not* > "ASCII"), or use unicode properly to draw the same symbols. Unicode has > drawing glyphs, too. That's ANSI code tisn't it? <g> What we used in the BBS days.. ah... Red Dragon! <swoons> Ric -- ================================================ My father, Victor Moore (Vic) used to say: "There are two Great Sins in the world... ...the Sin of Ignorance, and ...the Sin of Stupidity. Only the former may be overcome." R.I.P. Dad. Linux user# 44256 Sign up at: http://counter.li.org/ http://www.sourceforge.net/projects/oar http://www.wayward4now.net ================================================