Re: OpenGL-based framebuffer concepts

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On 5/31/06, Matthew Garrett <[email protected]> wrote:
Jon Smirl <[email protected]> wrote:

> Moving back to a vgafb with text mode support in fbcon would be one
> way to eliminate a few of the way too many graphics drivers. I don't
> see any real downside side to doing this, does any one else see any
> problems?

Just to check what you mean by "text mode" - is this vga mode 3, or
a graphical vga mode with text drawn in it? vga16fb doesn't work on all
hardware that vgacon works on, much to my continued misery.

Text mode meaning the non-bitmap display modes where the video
hardware generates the glyphs.


--
Matthew Garrett | [email protected]



--
Jon Smirl
[email protected]
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