Re: OpenGL-based framebuffer concepts

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David Lang wrote:
> On Sat, 3 Jun 2006, Pavel Machek wrote:
>> I'm not talking about reading speed, I'm talking about displaying
>> speed. Once you display more than refresh rate times screen
>> size... you may as well cheat -- xterm-like. If xterm detects too much
>> stuff is being displayed, it simply stops displaying it, only
>> refreshing screen few times a second...
> 
> That would work, however AFAIK it's not implemented in any existing
> framebuffer.

Besides implementaton, the main concern with this is that you might miss
a very important kernel message.  Though one can always use the scrollback
buffer.

Tony
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