On Sunday 13 May 2007 10:21:43 Simon Slater wrote: > On Sun, 2007-05-13 at 00:34 -0500, Teo Fonrouge wrote: > > On Friday 11 May 2007 03:38:04 Simon Slater wrote: > > > Here is a question from my 5yo. > > > > > > When using the GCompris suite of games (Games->Games for > > > Kids->Educational Suite GCompris) the games extend out beyond the > > > screen. If the mouse is moved to the edge, the game pane scrolls > > > leaving whitespace. Not so bad for the older ones, but causes problems > > > for the 5 and 8 year olds. If Tux Paint is accessed from GCompris, X > > > hangs until GCompris is killed, but this leaves the screen at the > > > undesirable resolution for all apps. If cleanly exited, screen > > > resolution returns to normal. > > > > > > The system is FC6 on a PII400 with a Samsung Samtron 55E normally > > > running at 1280x1024 from a VGA compatible controller: ATI Technologies > > > Inc 3D Rage IIC AGP (rev 7a) > > > > > > The kids say Ta in advance. > > > Simon > > > > Try to run gcompris with the -w (window mode): > > > > $ gcompris -w > > > > In this way TuxPaint won't start at full screen messing with the desktop > > geometry. > > > > Another solution is that after exiting from gcompris to a changed desktop > > geometry, just press CTRL+ALT + (KEYPAD PLUS) , to regain the original > > screen resolution. > > > > HTH > > > > best regards > > > > Teo Fonrouge > > Thanks Teo > GCompris starts in a window, but it can't be resized and the big arrow > stays the same inside and outside of the window. It is easier for the > kids to use now though. > > TuxPaint still crashes GCompris, but it is confined to the window and > can be terminated easily. Should this be submitted as a bug? If so, to > where? Yes, this is definitively a gcompris bug (the same history with gcompris under opensuse) that need to be informed to the gcompris developpers list, please check this in the gcompris home page at http://gcompris.net > > Regards > Simon best regards Teo