Re: new mplayer builds eliminate need for win32 codecs?

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On Thu, 2006-08-17 at 18:25 +0300, Gilboa Davara wrote:
> On Thu, 2006-08-17 at 09:39 -0500, Marc Schwartz wrote:
> > Gilboa Davara wrote:
> > > I usually chroot to an old 32bit FC4 install in-order to view wmv files.
> > > If indeed it works, this is a -big- step forward.
> > > With gnash slowly taking shape and native 64bit OO planned for FC6, the
> > > only 32bit application I plan on running is Quake 4 :)
> > > 
> > > Gilboa
> > > 
> > 
> > FWIW, on the off chance you folks have not seen this, you might want to 
> > review this article on Real Networks' agreement with MS to provide open 
> > source codecs:
> > 
> >    http://news.com.com/2100-1025_3-6105970.html
> > 
> > HTH,
> > 
> > Marc Schwartz
> 
> Snow in hell.
> Pigs flying around me.
> ...
> ...
> ...
> RealPlayer releases codecs under GPL.
> 
> What's next? OpenWindowsVistaGPL?
> 
> j/k... I'm no license fanboy, but somehow I don't see them releasing their codecs, source open or not, under GPL and such, it is useless when it comes to mplayer / xine.
> 
> GIlboa
> 

The correction at the bottom of that article says it all.  The support
will be in the proprietary realplayer, not open sourced.



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