Re: new mplayer builds eliminate need for win32 codecs?

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On Thu, 2006-08-17 at 10:08 -0400, Claude Jones wrote:
> On Thursday August 17 2006 9:56 am, Patrick wrote:
> > On Thu, 2006-08-17 at 08:48 -0400, Claude Jones wrote:
> > > It's being reported over on the pclinuxos list that they have a new build
> > > of mplayer available that eliminates the need for win32 codecs and will
> > > allow the playing of proprietary media files without having to resort to
> > > use of 'questionable' codecs. I've been trying to find out what exactly
> > > that means. On first glance, it looks like they've got Real media working
> > > without the codecs but it's not clear if that equally applies to Windows
> > > Media. If this were to be true for both, that would be a great stride
> > > forward, no? In my world, Windows Media is a need, not a luxury - I'm in
> > > video production and Windows Media is such an integral part of my
> > > workflow that it can't be replaced with the opensource alternatives.
> >
> > That would be great news. Do you perhaps have a link to that thread?
> > Would be nice if mplayer could be compiled 64bit with those native
> > codecs. Only 32bit apps that are then left on my box are flash and
> > OO.org.
> >
> 
> Try this:
> http://tinyurl.com/mtep9
> 
> -- 

I usually chroot to an old 32bit FC4 install in-order to view wmv files.
If indeed it works, this is a -big- step forward.
With gnash slowly taking shape and native 64bit OO planned for FC6, the
only 32bit application I plan on running is Quake 4 :)

Gilboa


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