2005/10/21, Rudolf Kastl <che666@xxxxxxxxx>: > sorry for the typo... i > > 2005/10/21, Rudolf Kastl <che666@xxxxxxxxx>: > > the faq gives the answer to the question if we should email id soft > > about that... > > they know that theres x86_64 linux. > > > > its not just about compiling... in theory you only compile source code > > and it works on 64 bit... practically... it needs code changes in this > > case to work properly. > > > > why it would be slower? id recommend to discuss that on > > irc.freenode.org on the iccuslus channel or #etpro. both channels have > > people that actually really worked on the q3 engine e.g. as far as the > > et port goes. > > > > theres an x86_64 port of q3 btw... the people who ported it might be > > on irc even and there has been actually alot discussion on the topic > > there. > > > > Talking about doom3 and if it would be slower or not wouldnt make > > sense at all... we both dont have the source code of doom3 do we? ;) > > > > regards, > > Rudolf Kastl > > > > 2005/10/21, Jonathan Berry <berryja@xxxxxxxxx>: > > > On 10/21/05, Rudolf Kastl <che666@xxxxxxxxx> wrote: > > > > infact a 64 bit port of the games would be slower. atleast according > > > > to the opinion of alot developers i know ;). > > > > > > Uhh, no. That is a ridiculous statement. Why would a 64-bit port of > > > a game be *slower*? Why would any program be slower if built for the > > > x86_64 platform? That just makes absolutely no sense. I have not > > > done many comparisons, but I know I have seen at least one program get > > > a more than 2x performance boost between 32-bit and 64-bit builds. > > > There is a lot to be gained in moving to 64-bit, with probably the > > > biggest gain being the availability of 16 general purpose registers > > > rather than 8. > > > > > > > 2005/10/21, Rudolf Kastl <che666@xxxxxxxxx>: > > > > > google for doom3 linux faq ;) > > > > > > And what are we supposed to be looking for in this search? > > > > > > Jonathan > > > > > > -- > > > fedora-list mailing list > > > fedora-list@xxxxxxxxxx > > > To unsubscribe: https://www.redhat.com/mailman/listinfo/fedora-list > > > > > e > > > > sorry for the typo... its the icculus channel ;) > http://www.nvnews.net/vbulletin/archive/index.php/t-4578.html this thread contains links to an interview with john carmack that states that 64 bit boxes will run doom3 slower. atleast a statement from someone that knows the code. umm... yeah some things can be faster... i dont doubt that... real measurement and statistics though are necassery for a real comparison. last time i checked some performance analysis the nvidia drivers for 64 bit been slower too. doom3 could maybe be faster if it was rewritten ;) regards, Rudolf Kastl p.s. still think thats a ridiculous statement?