After tuning the ACPI/whatever on the BIOS, the newer kernels are working fine and dandy. With just one exception, but I'm sure it's simple. kernel-2.6.8-1.521 seems to be perfect. In fact, just like the previous problem, it's probably a matter of tuning the scheduler, since I've not touched it. NO, OpenGL is working just fine in hardware. During gameplay, I see a *THREE SECOND* delay, repeated many times over a short game, making it very unplayable. Nothing else is running during this time; not playing mp3s, serving any files (the kids are asleep) and it happens at any time of the day. But since the latest fix was to the interrupt-system, maybe I need to set some priorities? The game offers no error messages...it's just losing timeslices here and there. There's nothing awry in /var/log/messages. Is this something new that people need to set for various performance levels under different loads? -- ------------------------------------------------------------------------ Brian FahrlÃnder Christian, Conservative, and Technomad Evansville, IN http://www.fahrlander.net ICQ 5119262 AIM: WheelDweller ------------------------------------------------------------------------
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