Re: [RFC] kobject: add kobject_init_ng and kobject_init_and_add functions

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On Fri, Nov 30, 2007 at 05:10:33PM -0500, Alan Stern wrote:
> On Fri, 30 Nov 2007, Greg KH wrote:
> 
> > Ok, how about this:
> > 	void kobject_init(struct kobject *kobj, struct ktype *ktype);
> > 
> > and then:
> > 	int kobject_add(struct kobject *kobj, struct kobject *parent, const char *fmt, ...);
> > 
> > After we call kobject_init() we HAVE to call kobject_put() to clean up
> > properly.  So, if kobject_add() fails, we still need to clean up with
> > kobject_put();
> 
> You could put that a little less strongly.  After kobject_init() you
> SHOULD call kobject_put() to clean up properly, and after kobject_add()
> you MUST call kobject_del() and kobject_put().

No, in looking at the code, you only need to call kobject_del() to clean
everything up properly, if kobject_add() succeeds.  No need to call
kobject_put() yet again.

Can someone else verify that this really is correct?

thanks,

greg k-h

p.s. I think it's time to start a "travel to .nz and kick a certain
ex-kernel-developer around a bit" fund...
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