Remove ssleep() from suspend_console().
Stefan thinks it is unnecessary and will slow down the suspend too much.
Signed-off-by: Rafael J. Wysocki <[email protected]>
---
---
kernel/printk.c | 5 -----
1 file changed, 5 deletions(-)
Index: linux-2.6.18-rc5-mm1/kernel/printk.c
===================================================================
--- linux-2.6.18-rc5-mm1.orig/kernel/printk.c
+++ linux-2.6.18-rc5-mm1/kernel/printk.c
@@ -713,11 +713,6 @@ void suspend_console(void)
printk("Suspending console(s)\n");
acquire_console_sem();
console_suspended = 1;
- /* This is needed so that all of the messages that have already been
- * written to all consoles can be actually transmitted (eg. over a
- * network) before we try to suspend the consoles' devices.
- */
- ssleep(2);
}
void resume_console(void)
-
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