On Mon, Sep 04, 2006 at 10:50:40PM +0200, Rafael J. Wysocki wrote:
> Remove ssleep() from suspend_console().
>
> Stefan thinks it is unnecessary and will slow down the suspend too much.
"unnecessary" is not exactly what i think, rather "unacceptable" :-)
We probably need to do something for some kinds of consoles to make sure all
characters are sent, but sleeping unconditionally is not the right thing IMO.
> --- linux-2.6.18-rc5-mm1.orig/kernel/printk.c
> +++ linux-2.6.18-rc5-mm1/kernel/printk.c
> @@ -713,11 +713,6 @@ void suspend_console(void)
> printk("Suspending console(s)\n");
> acquire_console_sem();
> console_suspended = 1;
> - /* This is needed so that all of the messages that have already been
> - * written to all consoles can be actually transmitted (eg. over a
> - * network) before we try to suspend the consoles' devices.
> - */
> - ssleep(2);
> }
>
> void resume_console(void)
--
Stefan Seyfried
QA / R&D Team Mobile Devices | "Any ideas, John?"
SUSE LINUX Products GmbH, Nürnberg | "Well, surrounding them's out."
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