On Maw, 2006-05-23 at 11:41 -0400, Kyle Moffett wrote:
> So a modern GPU is essentially a proprietary CPU with an obscure
> instruction set and lots of specialized texel hardware? Given the
> total lack of documentation from either ATI or NVidia about such
> cards I'd guess it's impossible for Linux to provide any kind of
> reasonable 3d engine for that kind of environment, and it might be
> better to target a design like the Open Graphics Project is working
> to provide.
Its typically a device you feed a series of fairly low level rendering
commands to sometimes including instructions (eg shaders). DRI provides
an interface that is chip dependant but typically looks like
[User provided command buffer]
|
[Kernel filtering/DMA interface]
|
[Card command queue processing]
All the higher level graphic work is done in the 3D client itself.
-
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to [email protected]
More majordomo info at http://vger.kernel.org/majordomo-info.html
Please read the FAQ at http://www.tux.org/lkml/
[Index of Archives]
[Kernel Newbies]
[Netfilter]
[Bugtraq]
[Photo]
[Stuff]
[Gimp]
[Yosemite News]
[MIPS Linux]
[ARM Linux]
[Linux Security]
[Linux RAID]
[Video 4 Linux]
[Linux for the blind]
[Linux Resources]