Re: OpenGL-based framebuffer concepts

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Hi,

On Tuesday 23 May 2006 16:43, Alan Cox wrote:
> The GPU view of the universe is far far from the OpenGL one. With the
> possible exception of the big 3D Labs cards anyway.

And some sgi such as the Odyssey aka. VPro.

Yours,

-- 
René Rebe - Rubensstr. 64 - 12157 Berlin (Europe / Germany)
            http://exactcode.de | http://t2-project.org | http://rebe.name
            +49 (0)30 / 255 897 45
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