On Mon, 23 Jan 2006 15:59:38 -0500
Lee Revell <[email protected]> wrote:
> > Maybe this is normal and depends on the way X sleeps or something...
> >
>
> Because the scheduler favors interactive tasks (aka those which spend a
> large % of time waiting on external events) and X is only considered
> interactive when the mouse is being moved. When glxgears is running
> it's CPU bound and is therefore penalized.
??
The reverse... lower priority number means BETTER priority. So Actually
X is penalized when I'm moving the mouse.
And running "glxgears" doesn't make X CPU bounded if direct rendering
is enabled -- it is GPU bounded...
In fact I can run "glxgears" and still have 97% of IDLE CPU time.
--
Paolo Ornati
Linux 2.6.16-rc1-plugsched on x86_64
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