On Tue, Jul 26, 2005 at 01:46:04AM +0200, Patrick McHardy ([email protected]) wrote:
> Evgeniy Polyakov wrote:
> >On Mon, Jul 25, 2005 at 04:32:32PM +0200, Patrick McHardy
> >([email protected]) wrote:
> >
> >>If I understand correctly it tries to workaround some netlink
> >>limitations (limited number of netlink families and multicast groups)
> >>by sending everything to userspace and demultiplexing it there.
> >>Same in the other direction, an additional layer on top of netlink
> >>does basically the same thing netlink already does. This looks like
> >>a step in the wrong direction to me, netlink should instead be fixed
> >>to support what is needed.
> >
> >Not only it.
> >The main _first_ idea was to simplify userspace mesasge handling as much
> >as possible.
> >In first releases I called it ioctl-ng - any module that want ot
> >communicate with userspace in the way ioctl does,
>
> Usually netlink is easily extendable by using nested TLVs. By hiding
> this you basically remove this extensibility.
Current netlink is not extensible for _many_ different users.
It has only 32 sockets.
> >requires skb allocation/freeing/handling.
> >Does RTC driver writer need to know what is the difference between
> >shared and cloned skb? Should kernel user of such message bus
> >have to know about skb at all?
>
> Netlink users don't have to care about shared or cloned skbs. I don't
> think its a big issue to use alloc_skb and then the usual netlink
> macros. Thomas added a number of macros that simplfiy use a lot.
Kernel user also must know about difference between unicast/broadcast,
how to dequeue the skb, how to free it and in what context.
ioctl users do not need to know how file_operations is bound to file.
> But my main objection is that it sends everything to userspace even
> if noone is listening. This can't be used for things that generate
> lots of events, and also will get problematic is the number of users
> increases.
It is a problem for existing netlink - either check in bind time,
what could be done for connector, or in socket creation time.
Actually it is not even a problem, since checking is being done,
but after allocation and message filling, such check can be moved into
cn_netlink_send() in connector, but different netlink users,
who prefers to use different sockets, must perform it by itself in each
place, where skb is allocated...
Connector is a solution for current situation,
it can be deployed with few casualties.
Creating a new netlink2 socket for device, which wants to replace ioctl
controlling or broadcast it's state is a wrong way.
Different sockets/flows does not allow easy flow control.
We have one pipe - ethernet, and many protocols inside this pipe
with different headers - it is the same here - netlink is such a pipe,
and with connector it allows to have different protocols in it.
> >With char device I only need to register my callback - with kernel
> >connector it is the same, but allows to use the whole power of netlink,
> >especially without nice ioctl features like different pointer size
> >in userspace and kernelspace.
>
> You still have to take care of mixed 64/32 bit environments, u64 fields
> for example are differently alligned.
Connector has a size in it's header - ioctl does not.
> >And number of free netlink sockets is _very_ small, especially
> >if allocate new one for simple notifications, which can be easily done
> >using connector.
>
> Then fix it so we can use more families and groups. I started some work
> on this, but I'm not sure if I have time to complete it.
It does not "fix" the "problem" of skb management knowledge, which I
described.
Netlink is a transport protocol, some general logic must be created on
top of it, like it is done in TCP/IP.
> >And netlink can be extended to support it - netlink is a transport
> >protocol, it should not care about higher layer message handling,
> >connector instead will deliver message to the end user in a very
> >convenient form.
>
> You can still built this stuff on top, but the workarounds for netlink
> limitations need to be fixed in netlink.
I could not call it workaround, I think it is a management layer,
which allows :
1. easy usage. Just register a callback and that is all. Callback will
be invoced each time new message arrives. No need to
dequeue/free/anything.
2. easy usage. Call one function for message delivering, which can
care of nonexistent users, perform flow control, congestion control,
guarantee delivery and any other.
3. Easily deployable - current implementation is so simple, and it does
work with existing netlink.
4. It is logical level on top of transport protocol, it is UDP/IP over
ethernet :)
> >P.S. I've removed [email protected] - please do not add subscribers-only
> >private mail lists.
>
> Wasn't me :)
Yep :)
--
Evgeniy Polyakov
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