On 09/21/2010 06:48 PM, fred smith wrote: > On Tue, Sep 21, 2010 at 03:39:49PM -0700, Michael Miles wrote: >> JD wrote: >>> On 09/21/2010 11:10 AM, Michael Miles wrote: >>> >>>> JD wrote: >>>> >>>>> On 09/21/2010 09:57 AM, Michael Miles wrote: >>>>> >>>>> >>>>>> Hi all >>>>>> >>>>>> I have recently installed Celestia Space Simulator and it worked really >>>>>> well for about 10 minutes then crashed and will not start up any more. >>>>>> I have removed it and re-installed it and still it starts with the >>>>>> beginning banner and then crashes with no abrt warning. >>>>>> >>>>>> This is a beautiful sim and I am just wondering if anyone has had the >>>>>> same problems with this software. >>>>>> >>>>>> >>>>>> It bugs me because it worked and I was flying through the universe when >>>>>> I crash landed on mars, it just quit!!! >>>>>> >>>>>> Michael F12 x86_64 >>>>>> >>>>>> >>>>> /I downloaded celestia-gtk-1.4.1.x86.package and ran it >>>>> (as non superuser) and it installed. >>>>> But it does not tell me where it installed it, and it did not flag any >>>>> errors >>>>> or problems. >>>>> So I search my home dir and /tmp. It is not there. Ditto with Desktop. >>>>> No new icon. >>>>> Is this Ghost Ware? :) >>>>> >>>>> / >>>>> >>>>> >>>> I am not sure. >>>> >>>> Here's where it came from >>>> celestia.x86_64 1.5.1-2.fc12 >>>> @fedora >>>> >>>> >>>> Like I said it installed then ran no problem then just stopped. >>>> When I run it from command line I get >>>> >>>> >>>> [amiga5@localhost ~]$ celestia >>>> Initializing ARB vertex programs . . . >>>> Loading ARB vertex program: shaders/diffuse_arb.vp >>>> Loading ARB vertex program: shaders/specular_arb.vp >>>> Loading ARB vertex program: shaders/haze_arb.vp >>>> Loading ARB vertex program: shaders/bumpdiffuse_arb.vp >>>> Loading ARB vertex program: shaders/bumphaze_arb.vp >>>> Loading ARB vertex program: shaders/shadowtex_arb.vp >>>> Loading ARB vertex program: shaders/diffuse_texoff_arb.vp >>>> Loading ARB vertex program: shaders/rings_arb.vp >>>> Loading ARB vertex program: shaders/ringshadow_arb.vp >>>> Loading ARB vertex program: shaders/night_arb.vp >>>> Loading ARB vertex program: shaders/glossmap_arb.vp >>>> Loading ARB vertex program: shaders/diffuse2_arb.vp >>>> Loading ARB vertex program: shaders/haze2_arb.vp >>>> Loading ARB vertex program: shaders/diffuse_texoff2_arb.vp >>>> Loading ARB vertex program: shaders/specular2_arb.vp >>>> Loading ARB vertex program: shaders/night2_arb.vp >>>> Loading ARB vertex program: shaders/star_arb.vp >>>> Loading ARB vertex program: shaders/multishadow_arb.vp >>>> Loading ARB vertex program: shaders/texphong_arb.vp >>>> Loading ARB vertex program: shaders/texphong_alpha_arb.vp >>>> Loading ARB vertex program: shaders/ell_galaxy_arb.vp >>>> All ARB vertex programs loaded successfully. >>>> Initializing NV fragment programs . . . >>>> Loading NV fragment program: shaders/shadow_on_rings_nv.fp >>>> Loading NV fragment program: shaders/eclipse1_nv.fp >>>> Loading NV fragment program: shaders/eclipse2_nv.fp >>>> Loading NV fragment program: shaders/diffuse_nv.fp >>>> Loading NV fragment program: shaders/bumpdiffuse_nv.fp >>>> Loading NV fragment program: shaders/texphong_nv.fp >>>> Loading NV fragment program: shaders/texphong_alpha_nv.fp >>>> All NV fragment programs loaded successfully. >>>> render path: 8 >>>> Floating point exception (core dumped) >>>> >>>> >>>> >>>> This is a Fedora repo sim >>>> >>>> >>>> Michael >>>> >>>> >>> OK. I installed it from fedora instead of sourceforge >>> and it runs - but it is taking 99.9% of cpu. >>> I am unable to do anything. >>> What a monster this app is :) >>> >>> top - 11:43:40 up 1:57, 1 users, load average: 2.46, 1.76, 1.37 >>> Tasks: 176 total, 2 running, 174 sleeping, 0 stopped, 0 zombie >>> Cpu(s): 96.1%us, 3.9%sy, 0.0%ni, 0.0%id, 0.0%wa, 0.0%hi, 0.0%si, >>> 0.0%st >>> Mem: 2062408k total, 1991168k used, 71240k free, 260496k buffers >>> Swap: 8385924k total, 2904k used, 8383020k free, 1030732k cached >>> >>> PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND >>> 30805 jd 20 0 325m 65m 13m R 99.9 3.3 2:48.03 celestia >>> >> >> >> >> >> Wow, talk a hungry little dude. >> I have had some success running it in root but same thing but this time >> I get a abrt warning >> >> process usr/bin/celestia killed by signal 8 (SIGFPE) >> >> I have disabled selinux and the firewall just to see if that had any >> effect. (NIL) >> >> This ran perfect the first and ever since the first crash it will not run. >> I get the splash screen and then blank screen >> >> >> Too bad because it is a very nice application for kids to explore the >> universe. Very useful for educational purposes >> >> Michael > I've got Celestia 1.4 on my centos box where it runs very nicely. > I do notice that it pretty much uses up one full core of the PhenomII > processor, though, and that's with a Nvidia 9800GT graphics card. > Yes, it uses OpenGL. I've not tried it without, but I suspect the > OP may be trying to use it without video acceleration, or maybe just > with insufficient amounts thereof. > > I did see something in a FAQ about some key combination that can be > used to change the way it renders the images,... maybe the OP should > try looking for that. > I have the source. Should I reconfig it to use opengl and recompile? I have an old GPU (Radeo mobility 9600-M10). Will opengl speed it up a bit? -- users mailing list users@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe or change subscription options: https://admin.fedoraproject.org/mailman/listinfo/users Guidelines: http://fedoraproject.org/wiki/Mailing_list_guidelines