having never done any SDL programming before (so be gentle), what would i need to do to get started in terms of loading framebuffer support for my first program? currently, on this laptop, i have perfectly serviceable video with: $ lsmod | grep radeon radeon 509536 2 ttm 42256 1 radeon drm_kms_helper 25456 1 radeon drm 172288 5 radeon,ttm,drm_kms_helper radeonfb 75128 0 fb_ddc 2464 1 radeonfb i2c_algo_bit 6068 2 radeon,radeonfb i2c_core 28608 8 radeon,drm,radeonfb,fb_ddc,i2c_algo_bit,i2c_dev,videodev,i2c_piix4 $ i also have a "radeonfb" loadable module which i'm assuming i'm going to need. or am i? there's certainly enough simple SDL examples out there to get started, i just want to make sure i have the underlying functionality in place for my first sample program to run. thoughts? or am i going about this the wrong way? rday -- ======================================================================== Robert P. J. Day Waterloo, Ontario, CANADA Linux Consulting, Training and Kernel Pedantry. Web page: http://crashcourse.ca Twitter: http://twitter.com/rpjday ======================================================================== -- fedora-list mailing list fedora-list@xxxxxxxxxx To unsubscribe: https://www.redhat.com/mailman/listinfo/fedora-list Guidelines: http://fedoraproject.org/wiki/Communicate/MailingListGuidelines