Re: ATI 8500 3D - Long reply.

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Markku Kolkka wrote:
Peter Hutnick kirjoitti viestissään (lähetysaika torstai, 15. heinäkuuta 2004 16:49):

Markku Kolkka wrote:

It should work "out of the box" with the X.org radeon DRI
drivers. What sort of problems are you having? Error
messages?

Just no 3D acceleration. glxgears ~100fps. Tuxracer runs at, like, 10 frames per week.


What's in your /var/log/Xorg.0.log and what's the output from glxinfo?

So I found the instructions at http://www.fedorafaq.org/#radeon, thanks to Lisa's helpful links message from the 3rd. (Linked by Craig in the amusing "Curt tone?" thread.)


I followed the instructions to the letter. The patch went fine. When it came time to do the "sh make.sh" I ran into problems:

   [root@bilbo build_mod]# patch -p1 -i /mnt/usb/fglrx-3.9.0-fc2.patch
   patching file 2.6.x/Makefile
   patching file firegl_public.c
   patching file firegl_public.h
   patching file make.sh

So far, so good.

   [root@bilbo build_mod]# sh make.sh
   ATI module generator V 2.0
   ==========================
   initializing...
   Error:
   XFree86 drm includes at
   /lib/modules/2.6.6-1.435.2.3/build/include/../drivers/char/drm do not
   fit this driver.
   This driver is designed to only work with X4.1.0 or higher.
   You can match this by getting Linux kernel 2.4.8 or higher.
   [root@bilbo build_mod]#

The system is not connected to the Internet, but I /am/ on all the latest updates, including xorg-x11-6.7.0-5.i386.rpm and friends, thanks to a USB hard drive and "rpm -Uvh --freshen." I did have problems with the "fam" and "fam-devel" packages but everything else is up to date. I'm pretty sure that fam isn't related to the problem. I have kernel-2.6.6-1.435.2.3.i686.rpm installed (and running, bye-bye uptime :-( ) and the associated kernel-sourcecode package, kernel-sourcecode-2.6.6-1.435.2.3.noarch.rpm, installed as well. I'm not sure if it is needed for building this driver.

To address Markku's questions, I forgot to get the Xorg log last night, but glxinfo says:


$ glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: No server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_make_current_read, GLX_SGIS_multisample client glx vendor string: ATI client glx version string: 1.3 client glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float, GLX_ATI_render_texture GLX extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context OpenGL vendor string: Mesa project: www.mesa3d.org OpenGL renderer string: Mesa GLX Indirect OpenGL version string: 1.2 (1.4 Mesa 5.0.2) OpenGL extensions: GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  1 0 None
0x24 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  1 0 None
0x25 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None
0x26 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None
0x27 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  1 0 None
0x28 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  1 0 None
0x29 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None
0x2a 24 dc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None
[peter@bilbo peter]$

Which, I'm pretty sure means what we expect: software 3D.

-Peter



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