In FC2 it is .ko
Samuel D. Stinson wrote:
Hello again,
Thanks for the tip about "su -" to get access to insmod.
Now, when I have run the installation script and restarted, I see start-
up notes that say the .o files (from compilation in the script) are "external symbols." Of course, this puts me in the same position I was before.
Any advice?
Thanks,
Sam
(Please directly e-mail me at stinssd@xxxxxxx too, if you could).