On Thu, 11 Mar 2004 10:21:20 -0700 Tommy McNeely <Tommy.McNeely@xxxxxxx> wrote: > I have the same problem.. Mine is also fixed by unplugging/replugging > the mouse.. although I suggest using USB for that, I don't think PC's > really enjoy their PS2 ports being futzed with while they are on. I > had to switch to USB a long time ago because of interrupt shortages, > but apparently I have more in my new computer. Well ok.. in FC1, it > was 32, but now (FC2t1) apparently its some obscene number like 256? > must be a linux 2.6 thing? > > Anyhow, I suggest moving it to USB.. then you can essentially remove > and re-install the mouse by hot-plugging it (don't do this if you are > burning a CD, I think it causes the CD burn to fail.. it used to). > > I am as well using the nvidia driver, but can't really use the nv > driver without 3D acceleration or TwinView.. mostly I find it "asleep" > when I come back from being gone all night which made me think it was > a power management issue. It does, however, sometimes fail while I am > using it.. but I switch back and forth (el-cheapo USB KVM) between a > Sunray, so its constantly getting re-init'd during the day. Thks for the info, I might consider trying USB in the future. I did some experiments with nv driver, and it worked well except for mouse cursor randomly changing -- really weird -- and lack of GL support (it was a test, I didn't bother switching back from NVidia's libs). I then tried downgrading NVidia driver from 5336 to 4996, and when I tried launching UT2004, it complained no GL extensions were available. After a short googling, I learned that some libs installed by XFree86-Mesa-libGL (the ones at /usr/X11R6/lib/tls) were still hanging around. I thought NVidia install script removed them, but apparently it didn't (maybe 5336 does), so I removed them manually, re-ran ldconfig and restarted X, and all seemed back to normal. I even played a little of UT2004, no hangs. So, I reinstalled 5336 (now with Mesa libs definitely gone), and have been running it for 5h already, still no hangs. Still, I am not convinced mouse will not hang again. I am really skeptical about GL causing mouse to fail, so for me this is still an opened issue... I will insist on 5336 for the time being. Best, Andre -- Andre Oliveira da Costa