On Mon, 2004-02-23 at 23:19, Alexandre Strube wrote: > Em Ter, 2004-02-24 Ãs 01:47, Marc Schwartz escreveu: > > > ? Didn't even know that this existed :-) > > Yeah. I am guessing that Evo uses ESD? to play it's notification sound > > Here, it worked simultaneously with gaim and xmms. Don't know how to > help you. Interesting. There must be something either in the modules.conf configuration (I used alsaconf) or a difference in audio HW that causes this. Perhaps there is some lingering issue in the alsa/oss/esd emulation layers that is still problematic. > > I had this same problem with xmms if I used the OSS output plugin > > instead of the ESD plug-in. No sound from Evo with the OSS output in > > xmms. > > Make xmms output to alsa, doesn't this help? Sorry Alexandre, I was not clear. That was a problem before installing alsa, when I used either OSS or ESD in xmms. I am now using the alsa output plugin in xmms since installing alsa. > > Perhaps this is different in the FC2 versions (ie. Evo 1.5.x), since FC2 > > uses ALSA by default. > > Of course, I'd rather see the infamous Evo C&P bug fix distributed > > first...that is still a PITA ;-) > > Man, there are SEVERAL things everyone would like to be corrected before > a sound bug in evolution, cut and paste being one of the first :-) Yep. I participate in another set of lists for a stats/math application called R. Any time someone sends some code in an e-mail looking for assistance where I can be of help, I have to copy the code and then reformat it in xemacs, since it comes over as one long line. I can live without the sound, but I can't tell you how much time I have lost on the C&P issue. I am pretty sure that it has been fixed in Evo's CVS, so I am not sure why a fix has not yet been incorporated into an update for FC, unless there are some dependency issues that have not been resolved. Regards, Marc