On Wed, Nov 28, 2007 at 10:01:08AM +0100, Cornelia Huck wrote:
> On Tue, 27 Nov 2007 15:02:52 -0800,
> Greg KH <[email protected]> wrote:
> > So, for example, UIO code has a structure that defines the memory region
> > associated with a uio device:
> >
> > struct uio_mem {
> > struct kobject kobj;
> > unsigned long addr;
> > unsigned long size;
> > int memtype;
> > void __iomem *internal_addr;
> > };
> >
> > If you have a struct uio_mem structure, finding its embedded kobject is just a
> > matter of using the kobj pointer.
>
> Pointer may be a confusing term, how about "structure member"?
thanks, now fixed.
> > Code that works with kobjects will often
> > have the opposite problem, however: given a struct kobject pointer, what is
> > the pointer to the containing structure? You must avoid tricks (such as
> > assuming that the kobject is at the beginning of the structure) and,
> > instead, use the container_of() macro, found in <linux/kernel.h>:
> >
> > container_of(pointer, type, member)
> >
> > where pointer is the pointer to the embedded kobject, type is the type of
> > the containing structure, and member is the name of the structure field to
> > which pointer points. The return value from container_of() is a pointer to
> > the given type. So, for example, a pointer to a struct kobject embedded
> > within a struct cdev called "kp" could be converted to a pointer to the
>
> "struct uio_mem", I guess.
yes, now fixed.
> > containing structure with:
> >
> > struct uio_mem *u_mem = container_of(kp, struct uio_mem, kobj);
> >
> > Programmers will often define a simple macro for "back-casting" kobject
> > pointers to the containing type.
> >
> >
> > Initialization of kobjects
> >
> > Code which creates a kobject must, of course, initialize that object. Some
> > of the internal fields are setup with a (mandatory) call to kobject_init():
> >
> > void kobject_init(struct kobject *kobj);
> >
> > Among other things, kobject_init() sets the kobject's reference count to
> > one. Calling kobject_init() is not sufficient, however. Kobject users
> > must, at a minimum, set the name of the kobject; this is the name that will
> > be used in sysfs entries.
>
> Unless they don't register their kobject. (But they should always set a
> name anyway to avoid funny debug messages, so it is probably a good
> idea to call this a "must").
Yeah, I'll leave this in.
> > To set the name of a kobject properly, do not
> > attempt to manipulate the internal name field, but instead use:
> >
> > int kobject_set_name(struct kobject *kobj, const char *format, ...);
> >
> > This function takes a printk-style variable argument list. Believe it or
> > not, it is actually possible for this operation to fail; conscientious code
> > should check the return value and react accordingly.
> >
> > The other kobject fields which should be set, directly or indirectly, by
> > the creator are its ktype, kset, and parent. We will get to those shortly,
> > however please note that the ktype and kset must be set before the
> > kobject_init() function is called.
> >
> >
> >
> > Reference counts
> >
> > One of the key functions of a kobject is to serve as a reference counter
> > for the object in which it is embedded.
>
> Hm, I thought that was the purpose of struct kref?
Yes, I'll add a reference to kref now.
> > As long as references to the object
> > exist, the object (and the code which supports it) must continue to exist.
> > The low-level functions for manipulating a kobject's reference counts are:
> >
> > struct kobject *kobject_get(struct kobject *kobj);
> > void kobject_put(struct kobject *kobj);
> >
> > A successful call to kobject_get() will increment the kobject's reference
> > counter and return the pointer to the kobject. If, however, the kobject is
> > already in the process of being destroyed, the operation will fail and
> > kobject_get() will return NULL.
>
> Eh, no. We'll always return !NULL if the kobject is !NULL to start
> with. If the reference count is already 0, the code will moan, but the
> caller will still get a pointer.
Good point, this was the way things used to work a long time ago, I'll remove
this.
> > This return value must always be tested, or
> > no end of unpleasant race conditions could result.
> >
> > When a reference is released, the call to kobject_put() will decrement the
> > reference count and, possibly, free the object. Note that kobject_init()
> > sets the reference count to one, so the code which sets up the kobject will
> > need to do a kobject_put() eventually to release that reference.
> >
> > Because kobjects are dynamic, they must not be declared statically or on
> > the stack, but instead, always from the heap. Future versions of the
> > kernel will contain a run-time check for kobjects that are created
> > statically and will warn the developer of this improper usage.
> >
> >
> > Hooking into sysfs
> >
> > An initialized kobject will perform reference counting without trouble, but
> > it will not appear in sysfs. To create sysfs entries, kernel code must pass
> > the object to kobject_add():
> >
> > int kobject_add(struct kobject *kobj);
> >
> > As always, this operation can fail. The function:
> >
> > void kobject_del(struct kobject *kobj);
> >
> > will remove the kobject from sysfs.
> >
> > There is a kobject_register() function, which is really just the
> > combination of the calls to kobject_init() and kobject_add().
>
> Plus the uevent.
>
> > Similarly,
> > kobject_unregister() will call kobject_del(), then call kobject_put() to
> > release the initial reference created with kobject_register() (or really
> > kobject_init()).
>
> And also throw a uevent :)
Heh, ok, I've now added this for both :)
> > Creating "simple" kobjects
> >
> > Sometimes all that a developer wants is a way to create a simple directory
> > in the sysfs heirachy, and not have to mess with the whole complication of
>
> hierarchy
thanks.
> > ktypes and release methods
> >
> > One important thing still missing from the discussion is what happens to a
> > kobject when its reference count reaches zero. The code which created the
> > kobject generally does not know when that will happen; if it did, there
> > would be little point in using a kobject in the first place. Even
> > predicatable object lifecycles become more complicated when sysfs is
> > brought in; user-space programs can keep a reference to a kobject (by
> > keeping one of its associated sysfs files open) for an arbitrary period of
> > time.
>
> This is no longer true?
>
> The major problem is that registered kobjects can be looked-up by other
> kernel code that can get a reference.
yes, you are right.
> > The end result is that a structure protected by a kobject cannot be freed
> > before its reference count goes to zero. The reference count is not under
> > the direct control of the code which created the kobject. So that code must
> > be notified asynchronously whenever the last reference to one of its
> > kobjects goes away.
>
> We should perhaps add a bit fat warning here:
>
> Note that once you registered your kobject via kobject_add(), you must
> never use kfree() to free it directly. The only safe way is to use
> kobject_put(). It is good practice to always use kobject_put() after
> kobject_init() to avoid errors creeping in.
Now added, thanks.
thanks for the review, I really appreciate it.
greg k-h
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