Peter Zijlstra wrote:
On Wed, 2007-06-06 at 23:34 +0200, Martin Peschke wrote:
+#ifdef CONFIG_LOCK_STAT
+enum lock_stat_enum {
+ LOCK_STAT_CONT,
+ LOCK_STAT_WAIT_READ,
+ LOCK_STAT_WAIT_WRITE,
+ LOCK_STAT_HOLD_READ,
+ LOCK_STAT_HOLD_WRITE,
+ _LOCK_STAT_NUMBER
+};
+#endif
+
/*
* The lock-class itself:
*/
@@ -117,30 +129,11 @@ struct lock_class {
int name_version;
#ifdef CONFIG_LOCK_STAT
- unsigned long contention_point[4];
+ struct statistic stat[_LOCK_STAT_NUMBER];
+ struct statistic_coll stat_coll;
#endif
};
sizeof(struct statistic_coll) = 16+64+8+8+4+8+8 = 116
sizeof(struct statistic) = 4+4+8+8+8+8+8+4+8+4+4 = 68
+ 8*NR_CPUS
+ kmalloc_size(obj)*nr_cpu_ids
4 objs with size 40, gives 4*64 = 256 * nr_cpu_ids
This looks like 4 * struct statistic_entry_util with members
for min, max etc. Used for contention point tracking.
I have noticed that many lock classes show less than 4, or even no
contention points. Unlike the original code, my code doesn't eat
up memory for contentions that don't show.
I doubt that my patch scores 414400 bytes per cpu then.
1 obj with size 32 + more
for 2048 total classes this gives:
2048 * (116+68) = 376832
for each active class this adds per cpu:
8+256+32+some = 296+
we have around 1400 locks in the kernel, this would give 414400 per cpu.
vs the old code:
2048*(4*8) = 65536
+
2048*(4*4*8 + 4*8) = 327680 per cpu
worst case
I'm not convinced 300 lines less code is worth that extra bloat.
In general, you are right.
First, struct statistic is too expensive. Allowing sets of statistics
instead of individual statistics to be switched on and off would suffice
surely. This alone would allow to move several members from struct
statistic to struct statistic_coll (one per lock class) or struct
statistic_ui (for all lock contention statistics). In the end it might
be feasible to reduce struct statistic to a per-cpu data pointer.
Second, my code should not depend on struct statistic and percpu_alloc,
allowing users to bring their own static data areas, at least for simple
things like counters, min, max etc.
Martin
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