On Wed, 2007-06-06 at 23:34 +0200, Martin Peschke wrote:
> +#ifdef CONFIG_LOCK_STAT
> +enum lock_stat_enum {
> + LOCK_STAT_CONT,
> + LOCK_STAT_WAIT_READ,
> + LOCK_STAT_WAIT_WRITE,
> + LOCK_STAT_HOLD_READ,
> + LOCK_STAT_HOLD_WRITE,
> + _LOCK_STAT_NUMBER
> +};
> +#endif
> +
> /*
> * The lock-class itself:
> */
> @@ -117,30 +129,11 @@ struct lock_class {
> int name_version;
>
> #ifdef CONFIG_LOCK_STAT
> - unsigned long contention_point[4];
> + struct statistic stat[_LOCK_STAT_NUMBER];
> + struct statistic_coll stat_coll;
> #endif
> };
sizeof(struct statistic_coll) = 16+64+8+8+4+8+8 = 116
sizeof(struct statistic) = 4+4+8+8+8+8+8+4+8+4+4 = 68
+ 8*NR_CPUS
+ kmalloc_size(obj)*nr_cpu_ids
4 objs with size 40, gives 4*64 = 256 * nr_cpu_ids
1 obj with size 32 + more
for 2048 total classes this gives:
2048 * (116+68) = 376832
for each active class this adds per cpu:
8+256+32+some = 296+
we have around 1400 locks in the kernel, this would give 414400 per cpu.
vs the old code:
2048*(4*8) = 65536
+
2048*(4*4*8 + 4*8) = 327680 per cpu
worst case
I'm not convinced 300 lines less code is worth that extra bloat.
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