On Mon, 2007-04-23 at 00:45 +0200, Guennadi Liakhovetski wrote:
> Right, thinko. How about using his:
>
> + int pages = DIV_ROUND_UP(size, PAGE_SIZE);
Actually, no ... this has to be size >> PAGE_SHIFT. The reason being
that the allocator is designed to allocate pages out of a device memory
buffer. If the size isn't a multiple of page size, we have to round
down (we can't allocate the last page if the memory we have is only part
of a page).
I suppose if you want to catch the unlikely nutcase where size <
PAGE_SIZE you could
if (unlikely(pages == 0))
goto out;
> + int bitmap_size = BITS_TO_LONGS(pages) * BYTES_PER_LONG;
This is fine, except the BYTES_PER_LONG. Traditionally, we do this with
sizeof(long). The only reason to have a #define for it is if it has to
be used in a macro (the compiler does sizeof() not the preprocessor).
How about just a simple
int bitmap_size = BITS_TO_LONGS(pages) * sizeof(long);
?
Then you don't need the first patch defining BYTES_PER_LONG.
> to also allow for size not an integer number of pages as Andrew noticed?
> This could be done in 2 patches:
James
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