On Mon, 20 Nov 2006 15:15:03 +0100,
Kay Sievers <[email protected]> wrote:
> > +void kobject_uevent_env(struct kobject *kobj, enum kobject_action action,
> > + int num_envp, char *envp[])
>
> We usually use a NULL terminated array for things like this. Does
> passing the number of entries give us an advantage?
In do_kobject_uevent:
envp = kzalloc((NUM_ENVP + num_envp) * sizeof (char *), GFP_KERNEL);
We would either need to allocate (NUM_ENVP + NUM_EXT_ENVP) or NUM_ENVP
(as before).
> > +{
> > + /* Disallow dumb users. */
> > + if (num_envp > NUM_EXT_ENVP)
> > + return;
>
> Why do we need such a limit? There are still thousand other ways to
> screw things up. :)
If we removed this, we could also use only NUM_ENVP in the allocation
above and kill NUM_EXT_ENVP. Hm.
> And kobject_uevent() can just call kobject_uevent_env(), there is no
> need for the indirection with do_*, right?
OK, may look nicer. I'll respin.
--
Cornelia Huck
Linux for zSeries Developer
Tel.: +49-7031-16-4837, Mail: [email protected]
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