Mathieu Desnoyers wrote:
* Jeremy Fitzhardinge ([email protected]) wrote:
Mathieu Desnoyers wrote:
#define MARK_SYM(name) \
do { \
__label__ here; \
volatile static void *__mark_kprobe_##name \
asm (MARK_CALL_PREFIX#name) \
__attribute__((unused)) = &&here; \
here: \
do { } while(0); \
} while(0)
Which fixes the problem. Some tests showed me that the compiler does not
unroll
an otherwise unrolled loop when this specific macro is called. (test done
with
-funroll-all-loops).
Eh? I thought you wanted to avoid changing the generated code?
Inhibiting loop unrolling could be a pretty large change...
Yes, if possible. But letting gcc duplicate those symbols brings many questions,
such as : how can we name each of them differently ? Is there any way to
automatically increment an "identifier" counter in assembly ?
Use a section instead:
struct marker {
const char *name;
const void *location;
};
#define MARKER_SYM(name)
do {
__label__ here;
here: asm volatile(".section \".markers\"; .long %0, %1; .previous" : : "m" (#name), "m" (*&&here));\
} while(0);
Not a linker symbol, but it does let you find all the places containing
a particular mark.
J
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