On Saturday 05 August 2006 23:16, Andi Kleen wrote:
> This whole thing is broken, e.g. on a preemptive kernel when the
> code can switch CPUs
>
Would not preempt_disable fix that?
> Dmitry, I would suggest to convert it over to do_gettimeofday and remove
> all the architecture ifdefs.
>
> Or maybe just remove it completely. Who cares about the speed of a gameport
> anyways? And why can't they measure it in user space?
>
Analog driver uses it to adjust timing. Vojtech should have more background
on that..
--
Dmitry
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