Andrew Morton wrote:
On Mon, 24 Jul 2006 19:16:54 +0200
Martin Peschke <[email protected]> wrote:
This patch splits alloc_percpu() up into two phases. Likewise for
free_percpu(). This allows clients to limit initial allocations to
online cpu's, and to populate or depopulate per-cpu data at run time as
needed:
struct my_struct *obj;
/* initial allocation for online cpu's */
obj = percpu_alloc(sizeof(struct my_struct), GFP_KERNEL);
...
/* populate per-cpu data for cpu coming online */
ptr = percpu_populate(obj, sizeof(struct my_struct), GFP_KERNEL, cpu);
...
/* access per-cpu object */
ptr = percpu_ptr(obj, smp_processor_id());
...
/* depopulate per-cpu data for cpu going offline */
percpu_depopulate(obj, cpu);
...
/* final removal */
percpu_free(obj);
That looks pretty thorough.
The one little nit I'd have is that the code passes cpumasks by value. See
the tricks in <linux/cpumask.h> which pretend to take the caller's cpumask
by value but which instead pass it via const reference to the callee.
CONFIG_NR_CPUS=1024 leads to a 128-byte cpumask_t. It's worth doing.
Oops. I will send a patch.
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