Re: OpenGL-based framebuffer concepts

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>
> Most of the fbdev drivers use the PCI bus mechanism to find their
> hardware. Some of the ones that don't run in boxes that don't have a
> PCI bus. I don't know of any PCI based fbdev drivers not using the PCI
> support, what is an example of one?


Radeon, Riva, Nvidia... Shall I continue? I've only found 2 that actually use
the PCI binding calls like "pci_get_subsys()" and "pci_dev_get()"

Earlier I asked if you had a copy of LDD v3 for a reason, you seemed
to take this as a direct insult or something like that... please take
a look at the LDD chapter on PCI device drivers, see how the
pci_register_driver and struct pci_driver work in order to register
devices, the pci_get_subsys and stuff is old code.

All the important fb drivers use the correct PCI interface.

The DRM uses the incorrect interface in-tree, and in CVS has both.

I really think you've somehow taken things a bit personally, which
might be understandable, but by the standards of some of the flame
wars on this list, this thread is tame in the least...

Dave.
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