Re: OpenGL-based framebuffer concepts

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On Tue, May 23, 2006 at 07:38:40PM -0400, Jon Smirl wrote:

> 2) The ROM support in the kernel knows about the shadow RAM copy at
> C000::0. When you request the ROM from a laptop video system it
> returns a map to the shadow RAM copy, not to a physical ROM. You need
> access to the shadow RAM copy to get to things the BIOS left there
> when it ran.

My experience is that, on some laptops, the code at c000:0003 may jump 
into some other address block that isn't necessarily shadowed. There's 
no reason to assume that POSTing an ancilliary ROM will work after the 
system has left the BIOS. Further, my laptop doesn't appear to have a 
rom entry in sysfs, which makes getting at stuff that way rather more 
awkward...

-- 
Matthew Garrett | [email protected]
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