Re: [PATCH] sched: Fix adverse effects of NFS client on interactive response

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At 12:11 PM 1/7/2006 +1100, Peter Williams wrote:

Is that patch complete?  (This is all I got.)
Yes.

--- linux-2.6.15/kernel/sched.c.org     Fri Jan  6 08:44:09 2006
+++ linux-2.6.15/kernel/sched.c Fri Jan  6 08:51:03 2006
@@ -1353,7 +1353,7 @@

 out_activate:
 #endif /* CONFIG_SMP */
-       if (old_state == TASK_UNINTERRUPTIBLE) {
+       if (old_state & TASK_UNINTERRUPTIBLE) {
                rq->nr_uninterruptible--;
                /*
                * Tasks on involuntary sleep don't earn
@@ -3010,7 +3010,7 @@
                                unlikely(signal_pending(prev))))
                        prev->state = TASK_RUNNING;
                else {
-                       if (prev->state == TASK_UNINTERRUPTIBLE)
+                       if (prev->state & TASK_UNINTERRUPTIBLE)
                                rq->nr_uninterruptible++;
                        deactivate_task(prev, rq);
                }

In the absence of any use of TASK_NONINTERACTIVE in conjunction with TASK_UNINTERRUPTIBLE it will have no effect.
Exactly.  It's only life insurance.

Personally, I think that all TASK_UNINTERRUPTIBLE sleeps should be treated as non interactive rather than just be heavily discounted (and that TASK_NONINTERACTIVE shouldn't be needed in conjunction with it) BUT I may be wrong especially w.r.t. media streamers such as audio and video players and the mechanisms they use to do sleeps between cpu bursts.
Try it, you won't like it.  When I first examined sleep_avg woes, my 
reaction was to nuke uninterruptible sleep too... boy did that ever _suck_ :)
I'm trying to think of ways to quell the nasty side of sleep_avg without 
destroying the good.  One method I've tinkered with in the past with 
encouraging results is to compute a weighted slice_avg, which is a measure 
of how long it takes you to use your slice, and scale it to match 
MAX_SLEEPAVG for easy comparison.  A possible use thereof:  In order to be 
classified interactive, you need the sleep_avg, but that's not enough... 
you also have to have a record of sharing the cpu. When your slice_avg 
degrades enough as you burn cpu, you no longer get to loop in the active 
queue.  Being relegated to the expired array though will improve your 
slice_avg and let you regain your status.  Your priority remains, so you 
can still preempt, but you become mortal and have to share.  When there is 
a large disparity between sleep_avg and slice_avg, it can be used as a 
general purpose throttle to trigger TASK_NONINTERACTIVE flagging in 
schedule() as negative feedback for the ill behaved.  Thoughts?
        -Mike 

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