> But i wonder, can you think of something why grabdisplay causes crashes
> and overlay doesn't ? This needed patch, would it solve this problem too ?
Grabdisplay causes (roughly) twice the traffic. Overlay mode runs the TV
stream straight into the graphics card, peer-to-peer, while grabdisplay
streams into RAM, lets the CPU read from there, scale, and push into the
graphics card.
Pure overlay mode also produces zero CPU load.
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