Re: Why no XML in the Kernel?

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On Thu, 6 Oct 2005, Dave Airlie wrote:

How about putting the ability to disable graphics mode in the kernel and
moving this capability from X, and saving the video state. Would make
kernel debuggers work a hell of a lot better when the damn thing crashes
in X in the kernel. At least then the screen won;t be locked up (of
course you can type "reboot " from memory while the system is still hung
in X).

You don't need to reboot. You can use some tools to restore text mode - svgalib comes with three such tools, that work in large majority
of the cases:
textmode (on all platforms), mode3 and vga_reset (i386 only).

It's been on the todo list for a long while... there's been talks at
different events about it, there'll be a talk at LCA from me again
about it and what has happened since KS (not a huge amount)....

We've nearly all agreed on a direction, we haven't found anyone with
the bandwidth to actually move things in that direction... (or at
least no-one has said to me heres some money  go do this thing... :-)

I intend to put that part of svgalib in kernel (restoring modes), since it would make the most complicated part of svgalib -- console switch handling -- much simpler. The problem is that svgalib only handles video mode, totally ignoring 2D/3D engines, so it might


--
Matan Ziv-Av.                         [email protected]

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