Re: In-kernel graphics subsystem

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On Thu, 22 Sep 2005 01:51:20 EDT, rep stsb said:

> 1. Convert svgalib drivers into kernel modules to get
> v-sync interrupts. 
> 
> 2. Write a windowing program on svgalib. 

Wouldn't it make more sense to extend the current framebuffer driver
support to support v-sync? (framebuffers are already in the kernel, and
there were so many security holes with svgalib-based programs that it left
a bad taste in a lot of people's mouths)

And having gotten a v-sync interrupt, what would you *do* with it?
You'll need an API here....


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