On 8/31/05, Jim Gettys <[email protected]> wrote:
> Certainly replicating OpenGL 2.0's programmability through Render makes
> no sense at all to me (or most others, I believe/hope). If you want to
> use full use of the GPU, I'm happy to say you should be using OpenGL.
> - Jim
This is the core point of the article. Graphics hardware is rapidly
expanding on the high end in ways that are not addressed in the
existing X APIs.
The question is, what do we want to do about it? I've made my
proposal, I'd like to hear other people's constructive views on the
subject.
--
Jon Smirl
[email protected]
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