On Wed, 25 May 2005 17:46, Ingo Molnar wrote: > * Nick Piggin <[email protected]> wrote: > > >i agree in theory, but interestingly, people who use the -RT branch do > > >report a smoother desktop experience. While it might also be a > > >psychological effect, under -RT an interactive X process has the same > > >kind of latency properties as if all of the mouse pointer input and > > >rendering was done in the kernel (like some other desktop OSs do). > > > > > >so in terms of mouse pointer 'smoothness', it might very well be > > >possible for humans to detect a couple of msec delays visually - even > > >though they are unable to notice those delays directly. (Isnt there some > > >existing research on this?) > > > > I'm guessing not, just because the monitor probably hasn't even > > refreshed at that point ;) But... > > this reminds me, people very much notice the difference between an LCD > that has 20 msec refresh rates vs. ones that have 10 msec refresh rates. > > i'd say the direct perception limit should be somewhere around 10 msec, > but there can be indirect effects that add up. (e.g. while we might not > be able to detect so small delays directly, the human eye can see > _distance_ anomalies that are caused by small delays. E.g. the feeling > of how 'smoothly' the mouse moves might be more accurate than direct > delay perception. But i'm really out on a limb here as this is so hard > to measure directly.) Quite a lot outside the computing world has been done on human perception and the limit of perception on what would be scheduling jitter is approximately 7ms if I recall correctly. Cheers, Con
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