Re: About programing, a general question

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



I have to disagree, if utilized properly managing memory, optimizing
the cache, etc is very possible with c++ and can absolutely work well
in a high performance environment


On 12/22/10, Jerry Feldman <gaf@xxxxxxx> wrote:
> On 12/22/2010 06:06 AM, les wrote:
>> On Wed, 2010-12-22 at 13:49 -0500, Jerry Feldman wrote:
>>> On 12/22/2010 01:40 PM, Parshwa Murdia wrote:
>>>> On Wed, Dec 22, 2010 at 4:09 PM, les <hlhowell@xxxxxxxxxxx
>>>> <mailto:hlhowell@xxxxxxxxxxx>> wrote:
>>>>
>>>>     Since C++ is a preprocessor to C, how does it run circles around C?
>>>>     Just asking.
>>>>
>>>>
>>> C++ is NOT a preprocessor to C. Some of the original C++ systems
>>> certainly were, but nearly all C++ compilers are true compilers. A
>>> properly optimized simple C++ program should be able to perform as well
>>> as C. But, when you start taking into account template classes, and a
>>> bunch of other things, then performance takes a back seat. Our code has
>>> over 1,000,000 lines of code, and I would hate to have to maintain it as
>>> a C system. (I'm glad I don't have to maintain it in the first place).
>>>
>> <off thread>
>> I guess I should have stated that as "could be a preprocessor".
>>
>> I also must be showing my age ;-:) (showing the toothless, dentureless
>> smile)
>>
>> Seriously, though the points you make about template classes, along with
>> over use of inheritance, and bulky code in some classes makes C++ really
>> a drag on high speed computing I think.
>>
>> 	I use C a lot, probably too much, but I don't do much in the way of
>> huge programs.  Most are 12,000 lines or less and I only get about 3
>> months to deliver them at most.  Also the systems and people I deliver
>> to, don't have extensive OOP experience and since they often maintain,
>> or extend/maintain/modify the code, C++ would be a hardship on some of
>> that, where as C's basic structure is a bit more challenging, but gives
>> more direct control for their work.  The largest code I ever personally
>> developed was just over 40,000 lines.
>> </offthread>
>>
>>
>>
>>
> Basically, C++ is not going to work well in a high performance computing
> environment. Templates and inheritance have their place. In essence C++
> and other OOP models should be designed. While that goes for all code, a
> poorly designed C++ system could certainly have issues. But, I don't
> want to get into the benefits of any one language. I've had to work with
> classes that were not properly designed to where I had to write a base
> class and take the existing class and inherit from the new base so that
> the existing code would work.
>
> --
> Jerry Feldman <gaf@xxxxxxx>
> Boston Linux and Unix
> PGP key id: 537C5846
> PGP Key fingerprint: 3D1B 8377 A3C0 A5F2 ECBB  CA3B 4607 4319 537C 5846
>
>
>

-- 
Sent from my mobile device
-- 
users mailing list
users@xxxxxxxxxxxxxxxxxxxxxxx
To unsubscribe or change subscription options:
https://admin.fedoraproject.org/mailman/listinfo/users
Guidelines: http://fedoraproject.org/wiki/Mailing_list_guidelines


[Index of Archives]     [Current Fedora Users]     [Fedora Desktop]     [Fedora SELinux]     [Yosemite News]     [Yosemite Photos]     [KDE Users]     [Fedora Tools]     [Fedora Docs]

  Powered by Linux