I just installed a fresh Fedora 11. I am running the NVIDIA driver (Twinview mode, not Xinerama), and an application that worked in the past that uses graphics (draws circles, arrows) now is unusable. When trying to interact with the graphics (drag, etc), the Java task shoots up to 60-90%. The larger I make the window (regardless of the same amount of graphics), the slower Java + xorg is. I went so far as to swap video cards without change (from Geforce 7 to Geforce 8 series). All this stuff worked fairly snappy under Fedora 10 under VMware. For Fedora 11, I have installed natively, and the native environment is dual headed. Does anyone have any pointers on where to look? I can run the glxgears program and get 15000fps or so. Could this be related to the included 'openjdk'? I installed Netbeans for my Java development and by default it uses openjdk. Is this different than the JRE from Sun and could it have poor performance in the graphics area? -- fedora-list mailing list fedora-list@xxxxxxxxxx To unsubscribe: https://www.redhat.com/mailman/listinfo/fedora-list Guidelines: http://fedoraproject.org/wiki/Communicate/MailingListGuidelines