Hi, I'd like to understand how some of the multi-media packages are compiled for distros to make maximum effective use of the latest CPU features (SSE4,multi-core,large L2/L3 caches etc) I understand pkgs are compiled assuming i386 (or i686?) to cover the vast majority of PC's out there. For packages like vlc,mplayer,dvd::rip,handbrake,thoggen (i.e multi-media related) are there specific GCC/runtime optimizations that yield "real world" performance. Let's keep gaming aside for a moment, I have a bunch of PC's at home (Phenom II X4, Core 2 Quad and a new Core i7 that is being built) that are mostly used for watching high def video, ripping and encoding etc. I buy only NVIDIA cards for my linux boxes and the latest 180.60 linux driver does a pretty decent job (still not as good as the WinXP or Vista versions though) I'd like to avoid Gentoo for now. Folks have asked me to try Arch and Slackware and build from a minimal base, but I still like Fedora for the ease with which it handles my general computing requirements (flash, latest OO.org pkgs, programming tools, latest firefox etc) Thoughts/Comments/Flames welcome.... Ravi -- fedora-list mailing list fedora-list@xxxxxxxxxx To unsubscribe: https://www.redhat.com/mailman/listinfo/fedora-list Guidelines: http://fedoraproject.org/wiki/Communicate/MailingListGuidelines