Re: Resources to learn C

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You had it easy with the tiny text window. I started my mainframe career
just as IBM shops were converting over to huge CRT monitors and the joys
ISPF edit,  but were still using punched cards for some things. So I had
a little exposure to correcting a punched card which is part of a card
deck, but didn't need to know that for very long. (I got a nice monitor
and keyboard at my desk.) I did work with old timer programmers who
could read the card punches and translate them...and code and correct
long programs which were kept in boxes and boxes of card decks for backup.

I have a slide rule somewhere, too.

Bob


> On Sat, 2009-04-04 at 11:57 -0600, Frank Cox wrote:
>   
>> Remember the old David Ahl "Basic Computer Games" books?  (If you
>> don't, you can find them online at http://www.atariarchives.org )
>>     
>
> I remember books like that for other systems.  We'd spend ages typing in
> code, there'd be some obscure typing errors.  We'd print it out, so we
> could find the errors quickly (much easier than repeatedly scrolling
> through the tiny window of text you see on the screen), pencil in all
> the corrections, go back and type them in.  Run it, find it still
> errors.  Then we'd ring up the shop and ask for the errata for page 3 of
> whichever book, and they'd read it over the phone to us.
>
> You don't know how lucky you are, now, with your precompiled RPMs...
>
>
>
>
> ... Tim heads off to find where his slide rule has got to.
>
>   

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