I use jigdo myself and like the way it pulls packages from a list of servers, so that no one server is stressed with a long download connection that might be dropped or which might be so busy you can't log onto it. The really bad thing about jigdo is that it isn't smart enough by default to notice that one or more servers consistently have connection problems, and it keeps hitting them again and again in round-robin fashion retrying the connection, and that in turn wastes a lot of time. Jigdo should drop a server after two different sets of two attempts per set which still fail to connect, and then go on to the next server in the list. Bob Cochran Greenbelt, Maryland, USA Bill Davidsen wrote: > Does anyone have a bittorrent link for the Unity spins? I get > 3-3.5Mbit speed with torrent, and 200-400Kbit with that jigdo thing. > Last month I ran for five days and was still missing 27 parts, so it's > kind of off my list of usefully fast methods, using no parallelism at > all, and not letting users contribute to the supply. >