Re: FC6 AIGLX nvidia compiz x86_64 -- not quite

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On 11/9/06, Phil Meyer <pmeyer@xxxxxxxxxxxxxxxx> wrote:

First off, the livna drivers are missing GL_EXT_compiled_vertex_array
which breaks a few things, including cedega.  Can't have that!  I need
my City of Heroes/Villains! :)

Also with the livna drivers a weird anomoly:
RandR loads and initializes but xdpyinfo does not show it.

So head on over to the Nvidia Forums, read the announcement (because the
main driver download page has not been updated yet) and download the driver.

Install it manually, but hey, don't forget to yum install
xorg-x11-server-sdk.x86_64 first!  Man that one took me an hour to
figure out!

That's been in the sticky post on the forum since just after FC5 came
out (months ago).


Ok, got it built and got it installed.  City of Heroes/Villains works
again, whew!

Try desktop effects:

Still no RAND extension!

What the ... ??

 -> grep -i randr /var/log/Xorg.0.log
(==) RandR enabled
(II) Initializing built-in extension RANDR

 -> grep -i aiglx /var/log/Xorg.0.log

aiglx isn't something that would appear in the X log.


nadda (:

 -> xdpyinfo | grep -i randr

nadda :(

Hmmm...

This system was a FC5 UPGRADE from media rather than fresh install.
AMD64 X2 4200
2GB RAM
GForce 7600GT
ASUS A8N-SLI MB

Any ideas?

Its not really clear what problem you're trying to solve, other than
grepping for things.  Are you running into a functional problem that
leads you to believe that you need to find randr?


--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
L. Friedman                                    netllama@xxxxxxxxx
LlamaLand                       http://netllama.linux-sxs.org


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