On Wed, 2006-07-05 at 15:56 +0100, Anne Wilson wrote: > On Wednesday 05 July 2006 14:55, Scott R. Godin wrote: > > > He says that when using the driver from livna the problems noted are > > > fixed so most won't have a problem. I personally never saw the > > > problems he notes even when I used the driver directly from nvidia. > > > > https://bugzilla.livna.org/show_bug.cgi?id=1069 > > > > status: RESOLVED > > resolution: WONTFIX > > > > Why? proprietary. > > passing up the pipeline? too much work. > > > > Thorsten's follow up commentary was additionally enlightening. > > I'm curious. Just what is it, on a box that must be 100% stable, that needs > the proprietary driver? Nothing. I can live fine without it, I just wanted 2d redraw accelerated, along with the openGL screensavers. I don't use the machine for games unless I've booted to windows first, (and that only rarely, as it's nothing to write home about cpu/vid wise), or for 3d-modeling. It's got an nvidia chipset on the motherboard, so seeing that kmod_nvidia was available, built for my FC release, and my kernel, I went for it. I didn't find out (or realize) until much much later just how unstable it really is.
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