Maybe this could help: struct random_data { int32_t *fptr; int32_t *rptr; int32_t *state; int rand_type; int rand_deg; int rand_sep; int32_t *end_ptr; };
Maybe this could help: struct random_data { int32_t *fptr; int32_t *rptr; int32_t *state; int rand_type; int rand_deg; int rand_sep; int32_t *end_ptr; };