Re: Castle Wolfenstein and No Audio

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On Thu, 2005-10-06 at 07:59 +0300, Gilboa Davara wrote:
> Most likely esd (gnome sound server) is blocking access to /dev/dsp.
> * Logout
> * Login to a failsafe terminal (will just open a xterm)
> * Fire-up twm/mwm (any other basic WM)
> * As root: /sbin/modprobe snd-card-0 (Load the sound drivers).
> * Try running RtCW again.
> 
> Gilboa
> 
> 
> On Wed, 2005-10-05 at 18:57 -0700, Sean Bruno wrote:
> > On Wed, 2005-10-05 at 17:35 +0300, Gilboa Davara wrote:
> > > Desktop Environment (AKA KDE, GNOME, etc)
> > > 
> > > Gilboa
> > > 
> > > On Wed, 2005-10-05 at 07:25 -0700, Sean Bruno wrote: 
> > > > DE?  
> > > > On Wed, 2005-10-05 at 10:28 +0300, Gilboa Davara wrote:
> > > > > Under what DE do you run the game?
> > > > > 
> > > > > Gilboa
> > Gnome
> > 
> > Sean
> > 
> 
I think it has more to do with the alsa driver and the capabilites of
the on-board audio.  

If I run wolfsp(single player) I can get audio with a few tweaks to the
oss-emulation, namely:

 echo "wolfsp.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
 echo "wolfsp.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss

However, if I run wolf(the single/multi-player selector program which
grabs to audio device), I get sound in "wolf" but get no audio when  I
select single player(which ends up calling wolfsp).

Does this make sense?

Sean

P.S.  I pretty much have to do the same thing(echo commands as above
except change wolfsp.x86 to et.x86) to get Enemy Territory working.




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