[FC3] New kernels and Loki games

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    I just installed FC3 on my main machine; I've put it off waiting for
a concensus of people saying the Nvidia was working fine.  But now many
of the games are just plain dying.

    Case in point: Civilization: Call to Power (3).  Running an strace
on it looks like this:

[brian@aquila ~]$ strace /shares/CivCTP/civctp
execve("/shares/CivCTP/civctp", ["/shares/CivCTP/civctp"], [/* 33 vars */]) = 0
personality(PER_LINUX)                  = 4194304
geteuid()                               = 500
getuid()                                = 500
getegid()                               = 508
getgid()                                = 508
old_getrlimit(RLIMIT_STACK, {rlim_cur=10240*1024, rlim_max=2147483647}) = 0
setrlimit(RLIMIT_STACK, {rlim_cur=2040*1024, rlim_max=2147483647}) = 0
getpid()                                = 17219
uname({sys="Linux", node="aquila.kamakiriad.local", ...}) = 0
rt_sigaction(SIGRTMIN, {0x85993f8, [], 0}, NULL, 8) = 0
rt_sigaction(SIGRT_1, {0x8599328, [], 0}, NULL, 8) = 0
rt_sigaction(SIGRT_2, {0x8599464, [], 0}, NULL, 8) = 0
rt_sigprocmask(SIG_BLOCK, [RTMIN], NULL, 8) = 0
brk(0)                                  = 0x8b98000
brk(0x8b98030)                          = 0x8b98030
brk(0x8b99000)                          = 0x8b99000
getpid()                                = 17219
brk(0x8b9b000)                          = 0x8b9b000
brk(0x8b9d000)                          = 0x8b9d000
pipe([3, 4])                            = 0
clone(child_stack=0x8b9c890, flags=CLONE_VM|CLONE_FS|CLONE_FILES|CLONE_SIGHAND) = 17220
write(4, "\0\0\0\0\5\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 148) = 148rt_sigprocmask(SIG_SETMASK, NULL, [RTMIN], 8) = 0
write(4, "\300\34\233\10\0\0\0\0\320\367\377\376t\7Q\10\340\247\271"..., 148) = 148
rt_sigprocmask(SIG_SETMASK, NULL, [RTMIN], 8) = 0
rt_sigsuspend([] <unfinished ...>
--- SIGRTMIN (Unknown signal 32) @ 0 (0) ---
<... rt_sigsuspend resumed> )           = -1 EINTR (Interrupted system call)
--- SIGSEGV (Segmentation fault) @ 0 (0) ---
+++ killed by SIGSEGV +++

    Anyone have a clue?

    They offer a dynamic version of the same thing, it runs like:

[brian@aquila ~]$ /shares/CivCTP/civctp.dynamic
/shares/CivCTP/civctp.dynamic: error while loading shared libraries: libSDL_mixer-1.0.so.0: cannot open shared object file: No such file or directory

    Any chance of coaxing this to work, or is this an end-of-life issue?

    Thanks


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