I just installed FC3 on my main machine; I've put it off waiting for a concensus of people saying the Nvidia was working fine. But now many of the games are just plain dying. Case in point: Civilization: Call to Power (3). Running an strace on it looks like this: [brian@aquila ~]$ strace /shares/CivCTP/civctp execve("/shares/CivCTP/civctp", ["/shares/CivCTP/civctp"], [/* 33 vars */]) = 0 personality(PER_LINUX) = 4194304 geteuid() = 500 getuid() = 500 getegid() = 508 getgid() = 508 old_getrlimit(RLIMIT_STACK, {rlim_cur=10240*1024, rlim_max=2147483647}) = 0 setrlimit(RLIMIT_STACK, {rlim_cur=2040*1024, rlim_max=2147483647}) = 0 getpid() = 17219 uname({sys="Linux", node="aquila.kamakiriad.local", ...}) = 0 rt_sigaction(SIGRTMIN, {0x85993f8, [], 0}, NULL, 8) = 0 rt_sigaction(SIGRT_1, {0x8599328, [], 0}, NULL, 8) = 0 rt_sigaction(SIGRT_2, {0x8599464, [], 0}, NULL, 8) = 0 rt_sigprocmask(SIG_BLOCK, [RTMIN], NULL, 8) = 0 brk(0) = 0x8b98000 brk(0x8b98030) = 0x8b98030 brk(0x8b99000) = 0x8b99000 getpid() = 17219 brk(0x8b9b000) = 0x8b9b000 brk(0x8b9d000) = 0x8b9d000 pipe([3, 4]) = 0 clone(child_stack=0x8b9c890, flags=CLONE_VM|CLONE_FS|CLONE_FILES|CLONE_SIGHAND) = 17220 write(4, "\0\0\0\0\5\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 148) = 148rt_sigprocmask(SIG_SETMASK, NULL, [RTMIN], 8) = 0 write(4, "\300\34\233\10\0\0\0\0\320\367\377\376t\7Q\10\340\247\271"..., 148) = 148 rt_sigprocmask(SIG_SETMASK, NULL, [RTMIN], 8) = 0 rt_sigsuspend([] <unfinished ...> --- SIGRTMIN (Unknown signal 32) @ 0 (0) --- <... rt_sigsuspend resumed> ) = -1 EINTR (Interrupted system call) --- SIGSEGV (Segmentation fault) @ 0 (0) --- +++ killed by SIGSEGV +++ Anyone have a clue? They offer a dynamic version of the same thing, it runs like: [brian@aquila ~]$ /shares/CivCTP/civctp.dynamic /shares/CivCTP/civctp.dynamic: error while loading shared libraries: libSDL_mixer-1.0.so.0: cannot open shared object file: No such file or directory Any chance of coaxing this to work, or is this an end-of-life issue? Thanks