I've been successful in crafting a fix for this problem and wanted to say thanks to everyone who helped me track down the cause. As it turns out, I don't think it was the 2.6.x kernel, but rather how it responded to an incorrectly formed set of parameters given to it by the game engine. For a more complete discussion of this topic, you can view this post I made in the BF1942 Lightcubed forums: http://bf1942.lightcubed.com/forum/viewtopic.php?t=1866 Thanks again to everyone from the developer list for the outstanding help! -- |TF20|Shockwave http://www.clan-tf20.com/ ICQ# 57671167 #taskforce20 irc.gamesurge.net